Living in the Shadows

Contacts, Lifestyle, and the Shadow Community

Beyond the Character Sheet: Your Social Ecosystem

In the corporate-dominated Sixth World, survival isn't just about having the best cyberware or knowing the most potent spells. It's about who you know, where you live, and how you fit into the shadow community. Your character exists within a complex web of relationships, obligations, and social structures that can make the difference between a successful run and a one-way trip to a corporate black site.

Think of it like this: if your attributes and skills are your character's hardware, then your contacts and lifestyle are their operating system - the environment that determines how effectively they can use their abilities.

Lifestyle: More Than Just Where You Sleep

In Shadowrun, lifestyle isn't just flavor text - it's a mechanical system that affects your character's capabilities, social standing, and survival. Your lifestyle represents your monthly overhead costs, living conditions, and the resources available to you between runs. (The costs below are the standard Seattle prices — a GM running elsewhere can and should shift them.)

Street Lifestyle

Cost: 0¥ per month

The Reality: You're homeless, squatting in abandoned buildings, sleeping in doorways, or crashing on friends' couches. Every day is a struggle for basic survival.

Living Conditions

  • No permanent address
  • Limited access to Matrix
  • Constant security risks
  • Social stigma
  • Health deterioration over time

Real-World Analogy

Like living rough in any major city - vulnerable, constantly moving, relying on shelters and charity. You're invisible to the system, which can be both a curse and a blessing.

Squatter Lifestyle

Cost: 500¥ per month

The Reality: A corner of a condemned building, a shipping container, a coffin motel by the week. You have somewhere to put your things and a door that closes, and that is genuinely the whole difference.

Living Conditions

  • An address, even if it is not a legal one
  • Somewhere to leave gear you cannot carry
  • Unreliable power and water
  • Neighbours who are in the same situation
  • No security worth the name

Why this tier matters most

This is where the overwhelming majority of starting runners actually live. Priority E Resources gives you 6,000¥ total — a year of Squatter, or three months of Low with nothing left for a gun. Most new characters are one bad month away from Street, and that pressure is exactly what makes them take the job.

Low Lifestyle

Cost: 2,000¥ per month

The Reality: A one-room apartment in the barrens or underground. Thin walls, unreliable utilities, and neighbors who mind their own business.

Living Conditions

  • Basic Matrix access
  • Shared bathroom facilities
  • Minimal security
  • Working-class neighborhood
  • Public transportation access

Real-World Analogy

Think studio apartment in a rough neighborhood - safe enough, but you don't walk alone at night. It's honest poverty, not destitution.

Middle Lifestyle

Cost: 5,000¥ per month

The Reality: A decent apartment in a safe neighborhood. This is what most corporate wage slaves aspire to - comfort without luxury.

Living Conditions

  • Reliable utilities and Matrix
  • Private bathroom and kitchen
  • Building security
  • Middle-class amenities
  • Good public services

Real-World Analogy

Suburban apartment or small house - safe, comfortable, respectable. You can have friends over without embarrassment.

High Lifestyle

Cost: 10,000¥ per month

The Reality: A luxury apartment or small house in an upscale area. You have disposable income and social status.

Living Conditions

  • High-speed Matrix access
  • Concierge services
  • Professional security
  • Exclusive amenities
  • Social networking opportunities

Real-World Analogy

Penthouse apartment or gated community - you're clearly successful, with access to exclusive venues and influential people.

Luxury Lifestyle

Cost: 100,000¥ per month

The Reality: Corporate executive level living. Multiple residences, personal staff, and influence that money can buy.

Living Conditions

  • Multiple properties
  • Personal staff and security
  • Exclusive social circles
  • Corporate-level amenities
  • Political influence

Real-World Analogy

Billionaire lifestyle - private jets, exclusive clubs, and the kind of wealth that opens any door.

Lifestyle Impact on Gameplay

Lifestyle Social Dice Pool Modifier Matrix Access Medical Care Security Level
Street -2 dice (most situations) Public terminals only Street docs/charity None
Low -1 die (formal situations) Basic home access Walk-in clinics Minimal
Middle No modifier Standard broadband DocWagon Basic Standard
High +1 die (most situations) High-speed access DocWagon Gold Good
Luxury +2 dice (all situations) Corporate-grade Private physicians Excellent

The Contact Network: Your Lifeline in the Shadows

In Shadowrun, your contacts are arguably more valuable than your gear. They provide information, services, jobs, and sometimes your only way out of a bad situation. Think of your contact network as your character's social media, but where every "friend" could save your life or sell you out.

Your contact network You sit at the centre with a direct line to seven contacts: a Fixer, a Hacker, a Street Doc, a Corp Contact, a Talismonger, a Fence and a Gang Member. Solid lines are your own relationships with each. Dashed lines show how the contacts know one another: the Fixer, Hacker and Corp Contact trade information as a group, and the Fence and Gang Member move goods between them. YOU the runner FIXER Jobs & Info HACKER Matrix Help STREET DOC Medical & Bioware FENCE Moves Hot Goods GANG MEMBER Muscle & Turf TALISMONGER Magic Gear CORP CONTACT Inside Info solid = your direct contacts (Loyalty) dashed = how your contacts know each other
Figure — a network, not a contact list. Two things follow from the shape. First, the Fixer is a super-connector — most of your other contacts trace back through them, so burning that one relationship can quietly cut several lines at once. Second, the dashed links are leverage you don't control: because your contacts know each other, a favour (or a betrayal) travels along those edges — lean on the Gang and the Fence hears about it, cross the Corp Contact and the Hacker may too.

Contact Ratings: Connection and Loyalty

Every contact has two ratings that determine their usefulness and reliability:

Essential Contact Types

Every successful shadowrunner needs certain types of contacts to survive. Here are the archetypes you'll want in your network:

mindmap root((Contact Network)) [Information Brokers] Fixers Job opportunities Team coordination Market intelligence Journalists Corporate scandals Political movements Public records Bartenders Street rumors Local gossip Safe meeting places [Service Providers] Street Docs Medical treatment Cyber installation No questions asked Mechanics Vehicle repair Drone maintenance Gear modification Hackers Matrix support System penetration Data recovery [Suppliers] Fences Stolen goods Untraceable equipment Money laundering Weapon Dealers Firearms Ammunition Military hardware Talismongers Magical supplies Spell formulas Enchanted items [Insiders] Corporate Contacts Company secrets Security schedules Executive gossip Law Enforcement Investigation details Warrant warnings Legal loopholes Gang Members Territory information Muscle for hire Street protection

The Fixer: Your Gateway to the Shadows

🔍 Spotlight: Understanding Fixers

Fixers are the most important contacts for new shadowrunners. They're the middlemen who connect you to jobs while keeping clients and runners anonymous. Think of them as talent agents for criminals.

What Fixers Provide:

  • Job Opportunities: They know who needs work done
  • Team Assembly: They can recommend other runners
  • Market Intelligence: They know what services are in demand
  • Reputation Management: They spread word of your successes

Building Fixer Loyalty: Be professional, complete jobs successfully, and never burn bridges. A happy fixer sends better jobs your way.

The Shadow Economy

The shadow community operates on its own economic principles, parallel to the legitimate corporate economy. Understanding these dynamics is crucial for survival:

Reputation Currency

Your rep is your credit rating. Success builds reputation, failure destroys it. A good rep gets you better jobs and better prices.

Favor Banking

Sometimes information or services are more valuable than money. Collecting favors creates a safety net for when cash can't solve your problems.

Information Economy

Knowledge is the ultimate commodity. Who's hiring, what security measures exist, which corps are vulnerable - information saves lives.

Deniability Premium

The more illegal or dangerous the job, the higher the pay. But also the higher the risk of not living to spend it.

Social Hierarchies in the Shadows

The shadow community has its own pecking order. Understanding where you fit helps you navigate social situations and avoid fatal mistakes:

graph TD A[Corporate Executives] --> B[Crime Bosses] A --> C[Government Officials] B --> D[Lieutenant/Underboss] C --> D D --> E[Established Fixers] E --> F[Veteran Shadowrunners] F --> G[New Shadowrunners] G --> H[Street Criminals] H --> I[Desperate/Burned Out] A --> J[Dragon CEOs] J --> A style J stroke:#9b59b6,stroke-width:3px,color:#fff style A stroke:#3498db,stroke-width:3px,color:#fff style B stroke:#e74c3c,stroke-width:3px,color:#fff style I stroke:#95a5a6,stroke-width:3px,color:#fff

Respect and Recognition

Building and Maintaining Relationships

Your contact network requires constant maintenance. Relationships in the shadows are fragile and valuable:

Lifestyle and Social Integration

Your lifestyle choice affects how others perceive you and which social circles you can access:

⚠️ Social Navigation Tips

  • Dress the Part: Your appearance should match your supposed lifestyle
  • Know the Language: Different social levels have different vocabularies and references
  • Understand Etiquette: Corporate boardrooms and gang territories have different rules
  • Have Appropriate Contacts: A luxury lifestyle character shouldn't only know street-level criminals
  • Maintain Cover Stories: Explain your wealth (or lack thereof) convincingly

Cross-Class Navigation

Successful shadowrunners learn to move between social levels:

The Danger of Isolation

Lone wolves don't survive long in the shadows. The most dangerous thing you can be is unknown and friendless:

flowchart TD A[Isolated Runner] --> B[No Early Warning] A --> C[No Backup Support] A --> D[Limited Job Access] A --> E[No Safe Houses] B --> F[Surprised by Threats] C --> G[Dies Alone] D --> H[Takes Desperate Jobs] E --> I[Nowhere to Hide] F --> J[Death or Capture] G --> J H --> J I --> J style A stroke:#e74c3c,stroke-width:3px,color:#fff style J stroke:#8b0000,stroke-width:3px,color:#fff

Practical Contact Management

Here's how to actually use contacts in gameplay:

Making Contact Rolls

Contact Services Examples

Your Next Steps

You now understand how shadowrunners exist within the complex social ecosystem of the Sixth World. Your character isn't just a collection of stats and gear - they're a person with relationships, obligations, and a place in the shadow community.

In our next tutorial, we'll dive into the beating heart of Shadowrun: planning and executing shadowruns themselves. We'll explore how teams come together, plan operations, and navigate the deadly dance between runners and their targets.

Remember: In the shadows, your network is your net worth. Invest in relationships like your life depends on it - because it does.